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Best Texas Holdem Opening Hands

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Starting with Opening Hands. The hands that you choose to go into battle with in Texas Hold'em are. Texas Hold'em is a popular poker game played between two or more people. Two cards are dealt face down to each player, with up to five ‘community cards' dealt face up in the middle of each hand. On this site you can find all possible combinations of preflop hands that can occur in Texas Hold'em Poker. As a bonus you will also learn the nicknames of the different hands. The hands are ranked from #1 to #169, where #1 is the best. This ranking is applicable when the poker table is full ring (9-10 people). Getting hole cards in Texas Hold'em is where all the action starts. As soon as you get to see your cards, you need to act quickly and make the most out of it. Although there are numerous things you should pay attention to, including your opponents, your stack size, your position, and tournament levels, there are a couple of essentials that can apply to every starting hand.

Learn From the Best My next Texas Holdem tip is to make sure you are learning from the best players. Luckily in today's day and age, finding top quality poker training is easier than ever. And you can learn from many of the best Texas Holdem players in world. For example, the new Daniel Negreanu MasterClass poker training which I recently.

One of hold'em's most crucial decisions is, do I see the flop or don't I see the flop? In this lesson we'll examine the importance starting hand selection and what factors you need to consider before deciding whether to hold'em or fold'em.

There are 169 different two card starting hand combinations in hold'em poker. This number assumes, for the sake of argument, that is the same as , or any other suited combination. If you are not dealt a pair, then your starting hand will either be suited or unsuited, and either connected or unconnected (gapped). This means your starting hand will fall into one of the following five categories:

  • Pairs – e.g. , ,
  • Suited connectors – e.g. , ,
  • Connecting cards – e.g. , ,
  • Suited unconnected cards – e.g. , ,
  • Unconnected cards – e.g. , ,

Unconnected cards might be one, two, three-gapped, or more. The bigger the gap, the less chance you have of hitting a straight. For example, if you hold 73, then you'd need a flop of 456 for the straight. But holding T8, you could flop a straight with 9JQ or 679.

The Best Starting Hands in Hold'em

Let's start by talking about the best starting hands, which are often referred to as ‘premium hands'. There is some disagreement amongst poker players as to which starting hands are the best, but few would dispute the value of the first of our three main groups, Aces and Kings.

Group 1: AA, KK

These two starting hands are the major players in hold'em. It's not often you'll get dealt Aces or Kings. In fact you get either Aces or Kings once in every 110 hands, so it's not nearly as often as we'd like. Aces are by far the best possible starting hand in hold'em, closely followed by Kings. However, you should be aware that even Aces or Kings can get cracked, and they don't play too well against multiple opponents. This means you should definitely be raising pre-flop to narrow the field. Extra caution is necessary when playing Kings, because if an Ace falls on the flop then you're losing to anyone who has a single Ace in their starting hand. While they are very strong hands which most players love to get, they are certainly not unbeatable.

Group 2: QQ, JJ, AKs

Queens and Jacks are great starting hands, and with either of these, you can usually be confident you have the best starting hand. Of course they are dominated by Aces and Kings, but they're a favourite against all other starting hands. While Queens and Jacks will occasionally run into a player holding either Aces or Kings, it doesn't happen too often. Play these cards strongly, and always look to raise with them.

Ace-King is known throughout the poker world as Big Slick, and when suited it's often called Super Slick. While it isn't a ‘made hand', unlike a pair, it offers great potential. It's only a big underdog to Aces and Kings, and even pairs like Queens and Jacks are only slight favourites. The beauty of AK (suited or unsuited), is that it dominates so many other hands like AQ, AJ, AT, and so on. These types of hands are the ones that players usually end up pushing all-in with late in a tournament.

Group 3: TT, AK, AQs, AJs, KQs

This next group of starting hands is also a strong bunch. You should definitely be looking to raise pre-flop with any of these hands too. We've already talked about the power of AK, but starting hands like AQs, and AJs, are also very strong and often run into weaker Ace-X combinations. Even though these are all strong starting hands, and most of the time you'll be winning pre-flop, you have to be careful – particularly a hand like KQs, which you can easily fold to a re-raise.

Suited Cards

You'll often hear novice players responding to questioning of why they played a particular starting hand with the line 'well, because they were suited'. Some suited cards are worth playing and it's certainly better to start with suited cards than unsuited cards. However, the odds of flopping a flush is 1 out of 118 hands (0.8%) with two suited cards, and you'll only make a flush after the river around 6.5% of the time. Don't fall into the trap of playing any two cards just because they happen to be suited – it doesn't make a big enough difference to make junk hands valuable.

Kicker Issues

The word ‘kicker' means the smaller of your two cards. Some players play a hand if it contains an Ace with any other card (such as an Ace with a 3 kicker), and this type of play ultimately cost players money and tournaments. For example, let's suppose a player calls with A6 and the flop comes A83. What does the player do? bet? call? raise? call a big raise? go all-in? What if the flop comes Q63? The player has middle pair – which is very hard to play. Hey, the flop could come A6X – the player has two pair, Aces and sixes but this happens only 1 out of 49 hands (2%). Until you learn when and how to play Ace junk (AX) go slow with it. One good thing about A junk and K junk, is that you do not need to play these hands to learn when they may be profitable. Let experience from other hands and study be your teacher.

Table Conditions

Hold'em starting hands can be a complex subject because every situation is different. If you were to ask a professional poker player, 'should I call, raise, or fold this hand pre-flop?' his response would almost certainly be 'it depends!' Here are some of the main reasons why it depends:

The Number of Players

The value of certain starting hands is very dependent upon the number of players at the table. Certain starting hands are always going to be under threat against a table of nine or ten players, but the value of these same hands increases when there are fewer players. A starting hand like KJ might be vulnerable against a full table of players, but is considered a strong hand if there are just a few other players.

Position

Your position on the poker table will be a major factor in deciding which starting hands you should play. The later your position in the betting order, the better – because you get to decide what to do after most of your opponents have acted. We'll talk much more about the importance of position throughout our lessons on Pokerology, but as a first step please see our lesson on the value of position. Playing position can elude us at first because it is a part of poker that lends itself to be exploited through experience. However, you must quickly realize that your position at the table should heavily influence the choice of starting hands that you play. Until a player has a feel or grasp for positional play, just believe and follow some of the suggestions on the subject.

A Raised Pot

Whether or not a pot has been raised should be a very important factor in your decision to play a particular starting hand. Your selection of starting hands should change when the pot has been raised by a reasonable player. If there has been a raise and a re-raise before you're due to act, then you should only consider playing with a very strong hand. Of course this will also depend on the personality types of the other players and whether the game is very loose or passive.

Starting Hand Charts

When you first start playing poker it can be helpful to use a starting hand chart as a point of reference. We've created a couple of starting hand charts that can be used by beginners. Please click on the following links to view these charts (they will open in a new window):

Each of these charts loads as a PDF, meaning they be viewed on screen, bookmarked or better still, can be printed and studied offline.

Beginners can treat starting hand charts as the gospel, but once you know enough about the game to recognize appropriate opportunities, you can deviate because your adjustment may represent a more profitable play. Our starting hand charts are a guide, not a set of intractable rules. There is no such thing as a perfect starting hand chart, because every game is different and there are many variables at work. Game texture and table conditions can't be measured and included into a neat formula.

There are many factors that may encourage you to tighten or loosen your play from our guidelines. If you have a starting hand that's not listed on the chart, then there's a good reason – it should almost always be mucked. But as in all poker decisions the phrase, 'It depends' comes to mind. However, before you decide to deviate from our guidelines, have a reason for taking such an action.

Conclusion

Don't fall into the trap of playing any two cards. Most poker players want to play hands and as a beginner it's very easy to be seduced by suited cards or picture cards, or any two-card holding that contains an Ace of a King – but if you play hold'em correctly, you're going to be selective and toss away the vast majority of hands you're dealt.

When you gain more poker playing experience you can begin to open up your range of starting hands – but until then, proceed with caution and only play the best hands. Loose, promiscuous play will get you into trouble and is the downfall of many players.

In future lessons we'll expand much more on the topics discussed in this poker lesson and get you to think beyond the actual cards you're dealt. We also have hours of video footage covering starting hand selection for both no-limit and fixed-limit hold'em – so depending upon your preference, be sure to check them out!

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Top Ten Texas Holdem Starting Hands

By David Sasseman

David lives in Atlanta, Georgia, and has played over a million hands online and many thousands of hands in Mississippi, Louisiana, Florida, Illinois, Indiana, and Las Vegas casinos.

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In the first part of the article we looked at Six plus Hand Rankings, where it became clear that the 16 cards missing from the deck in this variant leads to a slight, but important, changes in how strong the starting hands are which we will receive.

Let's take a look at this in some more details, and work out how this affects the strategy of our game.
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Pocket Aces

Best Texas Holdem Opening Hands Game

If we look at traditional Texas Hold'em starting hands, we would expect to get our beloved AA about once every 221 hands, so what about in our new version of the game?

Well, without troubling you with the maths (I CAN do it, honestly!) the answer is you'll get your pocket rockets once every 105 hands, which is more than twice as often as in Texas Hold'em!

Naturally, what goes for aces also goes for the other pairs – you'll have a pocket pair more than twice as regularly in Six plus Hold'em (as will your opponent! Don't forget this important consideration).

Are there any other changes we need to know about regarding starting hands?

Well, let's take a look at a few examples and see how they compare to normal Texas Hold'em…


Let's Say We have JJ

A naturally tricky starting hand in Texas Hold'em, but one we would probably open-raise with pre-flop. How does it fare in Six Plus?

We need to realize that instead of beating nine other pairs pre-flop, now it is only a favorite against 5, and still a dog to QQ, KK and AA. So it is not as strong in this respect.

However, because 3 of a kind now beats a straight in Six Plus, flopping a set becomes very strong against many hands – flushesare harder to come by, as we saw previously, because there are only nine cards of any single suit available in the deck.

So, how often will our smaller pairs flop a set? In Texas Hold'em it's about 11.8% or roughly one time in eight. In Six Plus, we will do the maths quickly (just to prove I can!)

There are 36 cards in the pack, we have – let's say again – JJ in our hand. So there are two jacks left in the 34 remaining cards.

The flop probabilities work out at 2/34 + 2/33 + 2/32 = 0.18, so basically one time in five when we have a pocket pair we will improve to a set on the flop. Not too shabby!


What About the Hated 72 Offsuit?

In traditional Texas Hold'em this is the worst starting hand, and almost completely unplayable. Well, as you can probably work out yourself quite easily, in Six Plus the equivalent hand is J 6 offsuit, which, let's be honest, would rarely be played even in our normal game!

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Playing AK Becomes an 'Interesting' Problem

We know how difficult it can be to play this hand in Texas Hold'em, both pre-flop and post-flop, so how about in Six Plus?

Well, first off, we will be dealt AK about 2.5% of our hands – which is quite a lot of the time, maybe once every five or six rounds at a full ring table, so it's important enough to learn its worth in Six Plus Hold'em.

If we accept that suited versions become a lot more valuable - flushes beat full houses in our new version - then it can also make sense to play AKs slower than usual. Mixing our game up with AKs hides our play better, while AKo is still a very strong hand which we can 3-bet and even consider stacking off with.


Small Pairs

Of course 66 now becomes the smallest pocket pair. In Texas Hold'em we could consider calling pre-flop raises with this hand if the price was right – flopping a set and cracking a higher pair is our main goal – but now we have to consider that we are essentially playing 22 in a game where set-over-set sees our 6's screwed, although on the plus side they do now beat straights!

Relative Hand Values

We need to be aware that these change a fair bit from Texas Hold'em, since stronger hands in general are being played across the board. Top pair, top kicker is nowhere near as strong – in fact it is very unlikely to win on its own as a best hand at showdown in 6-max or full-ring when we play Six Plus Hold'em.

There is also the ‘alternative river version' of the game to consider, when receiving an extra hole card means that hand strengths can become stronger still.

So, in general two pair would be a median winning hand at full-ring – a useful thing to know when planning your hand strategy!


Best Texas Holdem Opening Hands

We will look at the change in Pot Odds in part 3, but a casual glance at things like ‘drawing hands' shows that we are more likely to his many of them, as we have fewer cards left containing the same number of outs. For example, a gutshot – where any of four cards hits for us – now gives us 4/31 chances to hit after the flop, as opposed to 4/47 in Texas Hold'em – a significant difference indeed!

So, we've now seen the basics of the game – Hand Rankings, how starting hands differ – and next up are the ‘Pot Odds' calculations, which will affect our strategy considerably…
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